I am a multi-disciplinary writer, artist, podcaster, and game developer who is passionate about story-telling mediums that explore character psychology and development.
Fortunus Games is an indie game company that is currently working on “Sam in New York,” a multi-media project in the form of a visual novel (coming soon!) and graphic novel (updated weekly on Tapas.io, Webtoon, and Patreon). The project follows Sam’s life from his elementary school years to his late twenties, as he tries to discover his purpose in life as he is torn between his strict parents’ desire for him to be a lawyer and his own love for the stage. “Sam in New York” employs various narrative techniques, particularly stream of consciousness, as it explores the following questions: Just who is Sam? What drives him? And why is he obsessed with “reinventing [him]self over and over again”? Both the visual novel and graphic novel will explore and deconstruct Sam's desires, regrets and various complexes, including and especially his obsessive desire for fame and recognition.
I also host the podcast, “The Nuts and Bolts of Writing,” which explores the intricacies of character and plot development in fiction, particularly focusing on historical and modernist fiction. In addition to talking about my own experiences with “Sam in New York,” I also interview other indie creators about their works. Recently, I have been interviewing authors about their experiences writing historical fiction. “The Nuts and Bolts of Writing” is available on YouTube, Apple Podcasts, Spotify, and other platforms, which are all linked on the podcast’s Anchor.fm profile.
Read "Sam in New York" here: